![]() Second grimoire i got (in Caed Nua) has fireball, concelhaut's corrosive siphon, bulwark against the enemies, thrust of tattered veils, spirit shield, chill fog, fan of flames. It contains: fan of flames, ghost blades, chill fog, minelotta's minor missiles, fetid caress, necrotic lance so dont take them on level up. I believe you get your first one in black meadow to the south east of the map. ![]() The Spells That You Get For Free Early On For that you need to copy spells from another wizard's grimoire, and they are easy to find. That being said you need to have as many spells in your grimoire as possible because for example a freeze spell hurts a fire based creature. It might be good for let's say a dragon because higher level creatures will have large defences and your spells will graze or miss most of the time, unless you debuff their defences. Decrease will and then cast a spell that attacks will. The effects that decrease will are only useful for your spells to hit. Sickened lowers fortitude, which makes the enemy weak against stuns such as fighter's and monk's. You can get blind in spell levels 1 and 2, paralyze in level 2 and petrify in level 6. The best effects are petrify, paralyze, confused, stun, blind, prone, sickened and in that order. If it's a debuff you need to check the status effect it applies. Second best is fire because it's effective against some of the really toughest creatures in the game and fire generally has more damage. Corrode is the best damage type because VERY few creatures have corrode damage reduction. If it's elemental damage kind of spell you need to check the damage type. When selecting spells you need to consider two things.
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